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Cthulhu RPGs

Cthulhu Confidential Cthulhu Confidential
£38.00
£34.20
1 in stock
Face Madness and Corruption… Alone! Langston Wright is an African-American war veteran and scholar in WW2-era Washington, D.C. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles. Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor, unc…
Horror on the Orient Express - Call of Cthulhu Horror on the Orient Express - Call of Cthulhu
£74.99
£67.50
2 in stock
Horror on the Orient Express is back in print with a reformatted two-volume set, making it more digestible than ever! This is a Black and white reprint of the 2014 boxed set, reformatted into two hardcover books.
Investigator Handbook - Call of Cthulhu 7th Edition Investigator Handbook - Call of Cthulhu 7th Edition
£37.99
£34.20
1 in stock
Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide. The Investigator Handbook is an essential player’s aid for the Call of Cthulhu 7th edition roleplaying game Written for those who will be playing the roles of investigators, the Investigator Handbook contains expanded rules for creating players character…
Keepers Rulebook - Call of Cthulhu 7th Edition Keepers Rulebook - Call of Cthulhu 7th Edition
£45.99
£41.40
1 in stock
Call of Cthulhu is a tabletop roleplaying game based upon the worlds of H. P. Lovecraft. It is a game of secrets, mysteries, and horror. Playing the role of steadfast investigators, you travel to strange and dangerous places, uncover foul plots, and stand against the terrors of the Cthulhu Mythos. You encounter sanity-blasting entities, monsters, and insane cultists. Within strange and forgotten t…
Quick Start Rules - Call of Cthulhu 7th Edition Quick Start Rules - Call of Cthulhu 7th Edition
£8.99
£8.10
2 in stock
This book comprises a complete basic roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater—only without microphones—and with dice determining whe­ther the characters succeed or fail at what they attempt to do. In roleplaying games, one player takes on the role of the gamemaster (or Keeper, in Call of Cthulhu), while the other playe…

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